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    Sands of the South - Game Thread

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    A'mryl

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    Re: Sands of the South - Game Thread

    Post by A'mryl on Wed Oct 04, 2017 11:59 am

    *cantrip dancing lights and cast hunters mark on naked glowing elf chick, shoot an arrow*
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    Troyer
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    Re: Sands of the South - Game Thread

    Post by Troyer on Wed Oct 04, 2017 12:08 pm

    A'mryl wrote:*cantrip dancing lights and cast hunters mark on naked glowing elf chick, shoot an arrow*

    Cast Cantrip.
    Cast Hunter's Mark.
    Shoot Arrow.

    That's 3 Actions.
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    A'mryl

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    Re: Sands of the South - Game Thread

    Post by A'mryl on Wed Oct 04, 2017 12:11 pm

    (Gera has 3 tests coming up, use those 3 as needed)
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    Jamros Mageblood

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    Re: Sands of the South - Game Thread

    Post by Jamros Mageblood on Wed Oct 04, 2017 12:50 pm

    My imagination ran wild with bloodlust of slaughtering the witch, but that will have to come after these overgrown lizards. I look at Tolr'ax, "The enemy can use the environment to their advantage, maybe we could too."
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    Jamros Mageblood

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    Re: Sands of the South - Game Thread

    Post by Jamros Mageblood on Wed Oct 04, 2017 1:18 pm

    I put my sights on K3 and go to throw him into the boiling lake. I then use my cunning action to disengage, and prepare for the next attack.
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    Dook

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    Re: Sands of the South - Game Thread

    Post by Dook on Wed Oct 04, 2017 1:20 pm

    *With my actions above, I direct to R1*
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    Troyer
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    Re: Sands of the South - Game Thread

    Post by Troyer on Wed Oct 04, 2017 5:12 pm

    ROUND 1 - FIGHT

    A'mryl 26/26 - Casts Dancing Lights. The cavern immediately brightens. Everyone can now see clearly.

    Dook 29/29 - Attacks Raptor #1. Hits and Hits, final swing misses. The Raptor takes 9 Damage.

    Kip 24/24 - Runs up alongside Dook and Cheap Shots the Raptor. Crit Fails, barely avoiding a vicious talon.

    Raptor #2 - Lunges at Kip, striking with its own claws. They puncture deep. Kip takes 8 damage and staggers.

    Olo 27/27 - *Bardic Inspiration* on Jamros.

    Raptor #1 - Bites at Dook. Misses.

    Ooze - *Oozes* all over Tolr'ax. Tolr'ax takes 2 Bludgeoning Damage, 6 Poison Damage (8 total).

    Fang Witch - Casts Sleep on Olo. Fails Wisdom save. Olo is now asleep.

    Raptor #3 - Charges Jamros with teeth barred. Jamros takes 6 damage.

    Jamros 23/23 - Attempted Push... Barely Successful. The Raptor hisses as it plunges over the side into the boiling waters below.

    Eiznof 22/22 - Casts Silence on the Witch. She can no longer casts spells with a verbal component. The spell affects a 20 foot area.

    Tolr'ax 23/34 - Raging! Strikes Ooze. The blow lands easily, but the Ooze is resilient and merely closes around the blade. When you pull it clear, it has pits and etching in the blade. -1 to Greatsword. Being encumbered in this way, you are effectively Grappled. See PHB for details on movement and effects.

    ROUND 2 - FIGHT

    A'mryl 26/26 - (will be casting Hunter's Mark)

    Dook 29/29 -

    Kip 24/24 -

    Raptor #2 -

    Olo 27/27 - SLEEP!

    Raptor #1 -

    Ooze -

    Fang Witch - Silenced.

    Raptor #3 - Boiled.

    Jamros 23/23 -

    Eiznof 22/22 -

    Tolr'ax 31/34 - Raging! Grappled.
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    Tolr'ax

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    Re: Sands of the South - Game Thread

    Post by Tolr'ax on Wed Oct 04, 2017 5:43 pm

    I look at my sword...again tarnished. My rage intensifies and I scream at my ancestor "HELP GET THIS THING OFF OF ME!" * Using bonus action to Ooze now has disadvantage on attack rolls against any target but me* My specral ancestor starts kicking dirt up at the ooze, sort of distracting it. I stare at him..."clearly you have not fought in a while" I drop my sword away from the ooze, and I rain down fists upon it. (I just punch once for this turn since I used my bonus action to designate a target for my ancestor).
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    Dook

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    Re: Sands of the South - Game Thread

    Post by Dook on Wed Oct 04, 2017 6:29 pm

    They are not as quick as I have anticipated but their hide is nothing to joke about. I throw another hit at Raptor 1 and follow through with the momentum of the punch to give my roundhouse kick a fierce impact.
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    Jamros Mageblood

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    Re: Sands of the South - Game Thread

    Post by Jamros Mageblood on Wed Oct 04, 2017 10:43 pm

    "Well I've got dinner cooking for us." I then take my new opening and draw an arrow with my bow, and fire it at the witch. Then using my cunning action I dash towards her to get closer with a bronze dagger in hand.
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    Troyer
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    Re: Sands of the South - Game Thread

    Post by Troyer on Thu Oct 05, 2017 5:48 pm

    [quote="Troyer"]ROUND 2 - FIGHT

    A'mryl 26/26 - Casts Hunter's Mark on the Witch. On future attacks A'mryl deals extra 1d6 damage against creature.

    Dook 29/29 - Punch lands, roundhouse not so much. Raptor takes 6 damage.

    Kip 16/24 - COWER! Kip drops to his knees with a host of squeaks and screeches. The Raptors are hopelessly distracted by this. Kip's allies gain Advantage on all attacks against enemies within 10 feet of Kip.

    Raptor #2 - Attacks nearby Jamros. Misses.

    Olo 27/27 - Asleep!

    Raptor #1 (-15) - Attacks Dook with savage teeth. Dook takes 7 damage.

    Ooze (-Cool - More Dissolving Action! Tolr'ax takes 2 bludgeoning damage, and 4 necrotic damage.

    Fang Witch - Silenced! The Nude Elf rushes forwards, some pointy fist weapons pulled from... somewhere and attacks Jamros. The spikey fists hurt like a bitch. Jamros takes 8 damage.

    Raptor #3 - Boiled!

    Jamros 9/23 - The Witch is up in yo face, so no room for a bow. Instead you strike out at her with the Dagger. You land a critical blow! The Witch takes 9 damage.

    Eiznof 22/22 - Rushes up alongside Jamros, casting Cure Wounds. Jamros is healed for 8 damage. As bonus action, Eiznof casts Spiritual Weapon - an ethereal sword appears behind Raptor#2 and the Witch. The sword whips out and strikes the Raptor for 9 damage.

    Tolr'ax 23/34 - Raging! Grappled. You strike the Ooze. Critical! It takes 7 damage.

    ROUND 3 - FIGHT

    A'mryl 26/26 - (will be shooting the Witch)

    Dook 22/29 -

    Kip 16/24 -

    Raptor #2 (-9) -

    Olo 27/27 - Asleep!

    Raptor #1 (-15) -

    Ooze (-15) -

    Fang Witch (-9) -

    Raptor #3 - Boiled!

    Jamros 17/23 -

    Eiznof 22/22 -

    Tolr'ax 17/34 - Raging! Grappled.
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    Tolr'ax

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    Re: Sands of the South - Game Thread

    Post by Tolr'ax on Fri Oct 06, 2017 12:10 am

    I try to pull free of the ooze. My ancestor still kicking dirt on the ooze.
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    Dook

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    Re: Sands of the South - Game Thread

    Post by Dook on Fri Oct 06, 2017 3:02 pm

    "My what big teeth you have." I keep focused on the Raptor who bit me. I hit its stupid face and follow with a spin to hit the Raptor with full force of my elbow.
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    Jamros Mageblood

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    Re: Sands of the South - Game Thread

    Post by Jamros Mageblood on Sat Oct 07, 2017 12:30 am

    I wait for my opening and slash at the naked witch with my dagger again.

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