*cantrip dancing lights and cast hunters mark on naked glowing elf chick, shoot an arrow*
+3
eiznof
Jamros Mageblood
Olo
7 posters
Sands of the South - Game Thread
Troyer- Admin
- Posts : 672
Join date : 2017-04-12
- Post n°652
Re: Sands of the South - Game Thread
A'mryl wrote:*cantrip dancing lights and cast hunters mark on naked glowing elf chick, shoot an arrow*
Cast Cantrip.
Cast Hunter's Mark.
Shoot Arrow.
That's 3 Actions.
A'mryl- Posts : 155
Join date : 2017-04-14
- Post n°653
Re: Sands of the South - Game Thread
(Gera has 3 tests coming up, use those 3 as needed)
Jamros Mageblood- Posts : 473
Join date : 2017-05-02
- Post n°654
Re: Sands of the South - Game Thread
My imagination ran wild with bloodlust of slaughtering the witch, but that will have to come after these overgrown lizards. I look at Tolr'ax, "The enemy can use the environment to their advantage, maybe we could too."
Jamros Mageblood- Posts : 473
Join date : 2017-05-02
- Post n°655
Re: Sands of the South - Game Thread
I put my sights on K3 and go to throw him into the boiling lake. I then use my cunning action to disengage, and prepare for the next attack.
Dook- Posts : 692
Join date : 2017-05-07
- Post n°656
Re: Sands of the South - Game Thread
*With my actions above, I direct to R1*
Troyer- Admin
- Posts : 672
Join date : 2017-04-12
- Post n°657
Re: Sands of the South - Game Thread
ROUND 1 - FIGHT
A'mryl 26/26 - Casts Dancing Lights. The cavern immediately brightens. Everyone can now see clearly.
Dook 29/29 - Attacks Raptor #1. Hits and Hits, final swing misses. The Raptor takes 9 Damage.
Kip 24/24 - Runs up alongside Dook and Cheap Shots the Raptor. Crit Fails, barely avoiding a vicious talon.
Raptor #2 - Lunges at Kip, striking with its own claws. They puncture deep. Kip takes 8 damage and staggers.
Olo 27/27 - *Bardic Inspiration* on Jamros.
Raptor #1 - Bites at Dook. Misses.
Ooze - *Oozes* all over Tolr'ax. Tolr'ax takes 2 Bludgeoning Damage, 6 Poison Damage (8 total).
Fang Witch - Casts Sleep on Olo. Fails Wisdom save. Olo is now asleep.
Raptor #3 - Charges Jamros with teeth barred. Jamros takes 6 damage.
Jamros 23/23 - Attempted Push... Barely Successful. The Raptor hisses as it plunges over the side into the boiling waters below.
Eiznof 22/22 - Casts Silence on the Witch. She can no longer casts spells with a verbal component. The spell affects a 20 foot area.
Tolr'ax 23/34 - Raging! Strikes Ooze. The blow lands easily, but the Ooze is resilient and merely closes around the blade. When you pull it clear, it has pits and etching in the blade. -1 to Greatsword. Being encumbered in this way, you are effectively Grappled. See PHB for details on movement and effects.
ROUND 2 - FIGHT
A'mryl 26/26 - (will be casting Hunter's Mark)
Dook 29/29 -
Kip 24/24 -
Raptor #2 -
Olo 27/27 - SLEEP!
Raptor #1 -
Ooze -
Fang Witch - Silenced.
Raptor #3 - Boiled.
Jamros 23/23 -
Eiznof 22/22 -
Tolr'ax 31/34 - Raging! Grappled.
A'mryl 26/26 - Casts Dancing Lights. The cavern immediately brightens. Everyone can now see clearly.
Dook 29/29 - Attacks Raptor #1. Hits and Hits, final swing misses. The Raptor takes 9 Damage.
Kip 24/24 - Runs up alongside Dook and Cheap Shots the Raptor. Crit Fails, barely avoiding a vicious talon.
Raptor #2 - Lunges at Kip, striking with its own claws. They puncture deep. Kip takes 8 damage and staggers.
Olo 27/27 - *Bardic Inspiration* on Jamros.
Raptor #1 - Bites at Dook. Misses.
Ooze - *Oozes* all over Tolr'ax. Tolr'ax takes 2 Bludgeoning Damage, 6 Poison Damage (8 total).
Fang Witch - Casts Sleep on Olo. Fails Wisdom save. Olo is now asleep.
Raptor #3 - Charges Jamros with teeth barred. Jamros takes 6 damage.
Jamros 23/23 - Attempted Push... Barely Successful. The Raptor hisses as it plunges over the side into the boiling waters below.
Eiznof 22/22 - Casts Silence on the Witch. She can no longer casts spells with a verbal component. The spell affects a 20 foot area.
Tolr'ax 23/34 - Raging! Strikes Ooze. The blow lands easily, but the Ooze is resilient and merely closes around the blade. When you pull it clear, it has pits and etching in the blade. -1 to Greatsword. Being encumbered in this way, you are effectively Grappled. See PHB for details on movement and effects.
ROUND 2 - FIGHT
A'mryl 26/26 - (will be casting Hunter's Mark)
Dook 29/29 -
Kip 24/24 -
Raptor #2 -
Olo 27/27 - SLEEP!
Raptor #1 -
Ooze -
Fang Witch - Silenced.
Jamros 23/23 -
Eiznof 22/22 -
Tolr'ax 31/34 - Raging! Grappled.
Tolr'ax- Posts : 1150
Join date : 2017-04-25
- Post n°658
Re: Sands of the South - Game Thread
I look at my sword...again tarnished. My rage intensifies and I scream at my ancestor "HELP GET THIS THING OFF OF ME!" * Using bonus action to Ooze now has disadvantage on attack rolls against any target but me* My specral ancestor starts kicking dirt up at the ooze, sort of distracting it. I stare at him..."clearly you have not fought in a while" I drop my sword away from the ooze, and I rain down fists upon it. (I just punch once for this turn since I used my bonus action to designate a target for my ancestor).
Dook- Posts : 692
Join date : 2017-05-07
- Post n°659
Re: Sands of the South - Game Thread
They are not as quick as I have anticipated but their hide is nothing to joke about. I throw another hit at Raptor 1 and follow through with the momentum of the punch to give my roundhouse kick a fierce impact.
Jamros Mageblood- Posts : 473
Join date : 2017-05-02
- Post n°660
Re: Sands of the South - Game Thread
"Well I've got dinner cooking for us." I then take my new opening and draw an arrow with my bow, and fire it at the witch. Then using my cunning action I dash towards her to get closer with a bronze dagger in hand.
Troyer- Admin
- Posts : 672
Join date : 2017-04-12
- Post n°661
Re: Sands of the South - Game Thread
[quote="Troyer"]ROUND 2 - FIGHT
A'mryl 26/26 - Casts Hunter's Mark on the Witch. On future attacks A'mryl deals extra 1d6 damage against creature.
Dook 29/29 - Punch lands, roundhouse not so much. Raptor takes 6 damage.
Kip 16/24 - COWER! Kip drops to his knees with a host of squeaks and screeches. The Raptors are hopelessly distracted by this. Kip's allies gain Advantage on all attacks against enemies within 10 feet of Kip.
Raptor #2 - Attacks nearby Jamros. Misses.
Olo 27/27 - Asleep!
Raptor #1 (-15) - Attacks Dook with savage teeth. Dook takes 7 damage.
Ooze (- - More Dissolving Action! Tolr'ax takes 2 bludgeoning damage, and 4 necrotic damage.
Fang Witch - Silenced! The Nude Elf rushes forwards, some pointy fist weapons pulled from... somewhere and attacks Jamros. The spikey fists hurt like a bitch. Jamros takes 8 damage.
Raptor #3 - Boiled!
Jamros 9/23 - The Witch is up in yo face, so no room for a bow. Instead you strike out at her with the Dagger. You land a critical blow! The Witch takes 9 damage.
Eiznof 22/22 - Rushes up alongside Jamros, casting Cure Wounds. Jamros is healed for 8 damage. As bonus action, Eiznof casts Spiritual Weapon - an ethereal sword appears behind Raptor#2 and the Witch. The sword whips out and strikes the Raptor for 9 damage.
Tolr'ax 23/34 - Raging! Grappled. You strike the Ooze. Critical! It takes 7 damage.
ROUND 3 - FIGHT
A'mryl 26/26 - (will be shooting the Witch)
Dook 22/29 -
Kip 16/24 -
Raptor #2 (-9) -
Olo 27/27 - Asleep!
Raptor #1 (-15) -
Ooze (-15) -
Fang Witch (-9) -
Raptor #3 - Boiled!
Jamros 17/23 -
Eiznof 22/22 -
Tolr'ax 17/34 - Raging! Grappled.
A'mryl 26/26 - Casts Hunter's Mark on the Witch. On future attacks A'mryl deals extra 1d6 damage against creature.
Dook 29/29 - Punch lands, roundhouse not so much. Raptor takes 6 damage.
Kip 16/24 - COWER! Kip drops to his knees with a host of squeaks and screeches. The Raptors are hopelessly distracted by this. Kip's allies gain Advantage on all attacks against enemies within 10 feet of Kip.
Raptor #2 - Attacks nearby Jamros. Misses.
Olo 27/27 - Asleep!
Raptor #1 (-15) - Attacks Dook with savage teeth. Dook takes 7 damage.
Ooze (- - More Dissolving Action! Tolr'ax takes 2 bludgeoning damage, and 4 necrotic damage.
Fang Witch - Silenced! The Nude Elf rushes forwards, some pointy fist weapons pulled from... somewhere and attacks Jamros. The spikey fists hurt like a bitch. Jamros takes 8 damage.
Jamros 9/23 - The Witch is up in yo face, so no room for a bow. Instead you strike out at her with the Dagger. You land a critical blow! The Witch takes 9 damage.
Eiznof 22/22 - Rushes up alongside Jamros, casting Cure Wounds. Jamros is healed for 8 damage. As bonus action, Eiznof casts Spiritual Weapon - an ethereal sword appears behind Raptor#2 and the Witch. The sword whips out and strikes the Raptor for 9 damage.
Tolr'ax 23/34 - Raging! Grappled. You strike the Ooze. Critical! It takes 7 damage.
ROUND 3 - FIGHT
A'mryl 26/26 - (will be shooting the Witch)
Dook 22/29 -
Kip 16/24 -
Raptor #2 (-9) -
Olo 27/27 - Asleep!
Raptor #1 (-15) -
Ooze (-15) -
Fang Witch (-9) -
Jamros 17/23 -
Eiznof 22/22 -
Tolr'ax 17/34 - Raging! Grappled.
Tolr'ax- Posts : 1150
Join date : 2017-04-25
- Post n°662
Re: Sands of the South - Game Thread
I try to pull free of the ooze. My ancestor still kicking dirt on the ooze.
Dook- Posts : 692
Join date : 2017-05-07
- Post n°663
Re: Sands of the South - Game Thread
"My what big teeth you have." I keep focused on the Raptor who bit me. I hit its stupid face and follow with a spin to hit the Raptor with full force of my elbow.
Jamros Mageblood- Posts : 473
Join date : 2017-05-02
- Post n°664
Re: Sands of the South - Game Thread
I wait for my opening and slash at the naked witch with my dagger again.
Tolr'ax- Posts : 1150
Join date : 2017-04-25
- Post n°665
Re: Sands of the South - Game Thread
(As time has obviously stood still in the moment of combat, I stare down at the ooze, corroding my foot and think to myself, this damn think is a pain, I am going to kill it dead. and then I am going to scoop it up and throw it in the boiling water over there and make some ooze soup with raptor chunks. Speaking of Raptors, I would love to have a pet Raptor, it would be a great addition to our team. In the timeless moment I imagine myself riding on a giant raptor -basically a T-Rex- and headed into a battle against the Orcs that harm my family back home. What a triumphant victory we would have.)
|
|