For the purposes of this game, I'll be utilizing a little guy I dreamed up a while back for poops and parties. He'll be your guide-ish sort of fellow who comes and goes as I have need, or you guys get stuck, or whatever. After all, my job isn't to kill you. So if things get dicey, he might show up and turn the tide. That sort of thing.
Also, this offers a helpful guide to show how to set up your own character. It really need not be this detailed; I'm just making this fellow from scratch at the moment, so I'm dumping it all here for later reference.
Rorik "Shadowhide" of Clan Wildhammer - Male Hill Dwarf Druid - Circle of the Moon (probably...)
Aged 147 Years
Lawful Neutral
3'9" 140 lbs (Medium)
25 ft Movement
60 ft Darkvision
Stone Cunning - see Dwarf Traits, (PHB 20)
Languages: Dwarf, Common, Druidic, Undercommon, and Abyssal
Faction Agent Background (SCAG 147) - Safe Haven, Emblem, Faction Code/Breaker Book
Ability Scores & ModifiersSTR: 14 (+2)
DEX: 15 (+2)
CON: 18 (+4)
INT: 13 (+1)
WIS: 18 (+4)
CHA: 14 (+2)
ProficienciesArmor Prof: Light & Medium armor, Shields - NO METAL
Weapons: Battle & Hand Axe, War & Throwing Hammers, Clubs, Daggers, Darts, Javelins, Maces, Quarterstaffs, Scimitars, Sickles, Slings, Spears
Tools: Brewer's Supplies, Herbalism Kit
Saving Throws: Intelligence, Wisdom, CON against Poison (Resistance)
Skills: Arcana, Insight, Stealth, Survival
Feats & FeaturesDwarf Resilience: +1Con; when taking Dodge action in combat, can spend 1 Hit Die (+Con) to heal self.
Alert: +5 to Initiative; can't be surprised while conscious, others don't gain advantage on attack rolls against me as a result of being hidden.
EquipmentWooden Shield, Battleaxe, 2 HandAxes
Hide Armor
Explorer's Pack (PHB 151)
Druidic Focus (Totem)
CombatHP: 13
AC: 16 (Armor 12 + Shield 2 + Dex 2)
Hit Dice: 1d8 per level + Con
Attack: +STR +Prof
Battle Axe Damage: 1d8 + STR (versatile, d10)
Hand Axe Damage: 1d6 + STR (light, thrown 20/60)
Spell Save DC = 8 + Prof + Wis = 14
Spell Attack = Prof + Wis = +6
SpellsCantrip: Druidcraft (236), Thorn Whip (282)
Level 1: Entangle (238), Fog Cloud (243) // Primal Savagery? (UA:StarterSpells)
Character BackgroundRorik comes from far to the north, a member the Wildhammer clan whom control large tracts on the border of civilized society and the wilds beyond. Here Rorik was in turns a blacksmith, a soldier, a guild craftsman, and finally a devotee to the more austere druidic lifestyle. After decades of dense city life, he was struck with a need to go beyond. Having been on many tours along the frontier, he was always more at home, more comfortable in the rugged simplicity of the wilderness. In time, he would come to devote his life to the wilds, and eventually come into contact with followers of the Moon Circle of druids. Here he joined a particular confederation within the circle known as the
Mörkvung, a society dedicated to rooting out influences of horror, putrescence, and evil.
This organization, the Silver Compact, is sworn to secrecy and holds itself somewhat aloof of fellow Moon druids. They do not, however, balk at accepting whatever aid comes their way should the need arise and the threat posed dire enough. Rorik often ranges across a wide expanse in search of corruption - indeed, in another life, he might have been a Ranger. Though Moon-dedicated, Rorik does not balk at journeys into the Underdark to combat evils therein. Afterall, whatever festers underground will surely spill upon the surface. Better to be proactive than defensive, no?
His most recent excursion to the Underdark has been in pursuit of some clues concerning a shadowy demonic cult known as the Shadow's Blade. Recently, the Silver Compact has discovered, the Blade is on the move in the region. Of course, knowledge of this outside the Compact and the Blade is restricted, except perhaps to those whom have their ears to the ground.