Map of Grath
ISLAND DESCRIPTION:
Grath is a large island that is located Northeast of the mainland. It was originally inhabited by Dwarves that built grand structures, a few thousand years ago, the Dwarves and most of their creations were wiped out by a human empire, The Lindus Empire. Dwarves still inhabit the island, but are not descendants of the natives. The only Dwarven city to survive is Dravenport.
The Lindus Empire ruled over the majority of the world until around 300 years ago. The Lindus ruler, Emperor Rejun Lindu III was a kind and just ruler, but he was murdered by his advisers in a coup. The leader of this coup was Yarvin Juin, a cruel man that served Rejun Lindu II and his son Rejun Lindu III as Imperial War General. He thought the young Lindu was a fool to be so kind to his people, this is when he staged the coup that killed the beloved Emperor.
The coup sparked the short lived Juin Empire, Yarvin was a cruel and iron fisted ruler. Rebel groups started rising up against the unjust Empire. Yarvin was an old man at the time of the coup, he ruled for 5 years before his death. His sons fought over the position of Emperor. The youngest son, Triffin Juin killed his three brothers and assumed the role of Emperor. He was even more cruel than his father, he tortured peasants and tried to wrangle the unruly Empire all while taxing his people to poverty. 10 years after he took power, he had lost 70% of the Empire. After a bloody and embattled reign, his palace was stormed and he was slaughtered by the peasants he abused. The Empire was divided up and Grath became independent after years of war. Grath's main trading partner is the city of Julith, located on the Eastern coast of the mainland. Julith is a trading hub of the East.
CITY DESCRIPTIONS
Grath:
Largest city in the area and Capital of Grath (named after the island). Walled city and 3rd largest port. Governor of Grath lives here. Very rich city and full of interesting characters. Many quests to be found here. Criminal activity is thriving as this is the center of the whole area. Many baddies to fight.
Grathport:
Largest port in the area. Full of sea-fairing characters and taverns. Taxes all travel through the river which causes hostilities in the area with the City of Quain. Most crime ridden city in the area. Most revenue comes from shipping and taxation on Quain trading.
Quain:
2nd largest city in Grath. Mayor is very corrupt and publicly voices his disdain for the Governor of Grath. Grathport places high taxes on the goods and travel through the river which has caused tensions for hundreds of years. Many merchants in this town that sell crops from the farmers from the surrounding area.
Miner’s Port:
Mining and port town. A rough town full of strong people. Largest mining town in the area. Ships regularly travel to other ports in the area carrying gold, iron, silver, and copper that is all mined from the small island. Houses the mining guild.
Yannel:
Mining town that mines the north side of the small southern island. Usually trades stone and iron to the West side of the main island. Merchants and miners inhabit this town, largest brothel in the area resides here.
Wyrmville:
Smithing town. Largest weapons manufacturing hub in the area. Mercenaries and smiths inhabit this large village. Site of the Battle of Grath, where the mainland King’s army was defeated and the island had gained independence from the mainland. Most guards and soldiers are trained. Houses fighters’ guild.
Fee’s Village:
Located at the foot of the island’s mountain range, largest lumber town in the area. Uses the river to ship lumber up the river and to the rest of the island.
Snarth:
Poor town. Was once a bustling river town but declined after last few decades of bad leadership. Many bandit attacks have also lead to the decline of the town.
Dravenport:
Richest town on the island. Beautiful architecture and high towers made of stone, ancient city from before the conquering of Grath. Houses the island’s Mages’ Guild. Full of mystery and corruption. Heavily guarded and regulated. The elites of the island follow strict laws including a curfew. The Archmage of the Guild also acts as Mayor.
Cranjis:
Most diverse city on the island. Large population of farmers, fishermen, merchants, lumberjacks, miners, sailors, trappers, hunters. Large markets and easy transit to the rest of the island via the lake and the small river that runs through the island.
Ense:
Fishing village and island jail. Large prisoner population and biggest site of attacks from Barbarian Island. Being sent to Ense is the worse sentence a criminal could get. Hunger and forced labor means a death sentence to anyone that is sent here. Mining, lumber, fishing, and slavery is the main product from this town.
Aentar:
Largest supplier of horses, cows, and pigs in the area. Hunting dogs and exotic animals also offered here. Small town that is run by one main family.
Veer Island:
Artisan town. Known for its large population of craftsmen. Intricate work shipped from here. The whole island is scattered with small villages full of artisans.
Droov, Drav, and Drak:
The island is known as Barbarian Island. 3 tribes live on the island and fight with each other. Each tribe lives in one of the villages. Attack the main island every once in a while. Savage attacks come from here, the tribes pillage the smaller towns and villages on the main island.
Naivek, Zarvv, Truun, and Valtish:
Religious zealots that left the main island hundreds of years ago. The zealots have moved all over the southeastern island. They do not trade very often with the main island. Mostly self-sustainable. Only a few traders are allowed to trade with the zealots. The main port is Valtish, which serves as a distribution hub for the rest of the island.
ISLAND DESCRIPTION:
Grath is a large island that is located Northeast of the mainland. It was originally inhabited by Dwarves that built grand structures, a few thousand years ago, the Dwarves and most of their creations were wiped out by a human empire, The Lindus Empire. Dwarves still inhabit the island, but are not descendants of the natives. The only Dwarven city to survive is Dravenport.
The Lindus Empire ruled over the majority of the world until around 300 years ago. The Lindus ruler, Emperor Rejun Lindu III was a kind and just ruler, but he was murdered by his advisers in a coup. The leader of this coup was Yarvin Juin, a cruel man that served Rejun Lindu II and his son Rejun Lindu III as Imperial War General. He thought the young Lindu was a fool to be so kind to his people, this is when he staged the coup that killed the beloved Emperor.
The coup sparked the short lived Juin Empire, Yarvin was a cruel and iron fisted ruler. Rebel groups started rising up against the unjust Empire. Yarvin was an old man at the time of the coup, he ruled for 5 years before his death. His sons fought over the position of Emperor. The youngest son, Triffin Juin killed his three brothers and assumed the role of Emperor. He was even more cruel than his father, he tortured peasants and tried to wrangle the unruly Empire all while taxing his people to poverty. 10 years after he took power, he had lost 70% of the Empire. After a bloody and embattled reign, his palace was stormed and he was slaughtered by the peasants he abused. The Empire was divided up and Grath became independent after years of war. Grath's main trading partner is the city of Julith, located on the Eastern coast of the mainland. Julith is a trading hub of the East.
CITY DESCRIPTIONS
Grath:
Largest city in the area and Capital of Grath (named after the island). Walled city and 3rd largest port. Governor of Grath lives here. Very rich city and full of interesting characters. Many quests to be found here. Criminal activity is thriving as this is the center of the whole area. Many baddies to fight.
Grathport:
Largest port in the area. Full of sea-fairing characters and taverns. Taxes all travel through the river which causes hostilities in the area with the City of Quain. Most crime ridden city in the area. Most revenue comes from shipping and taxation on Quain trading.
- Grathport Map:
Quain:
2nd largest city in Grath. Mayor is very corrupt and publicly voices his disdain for the Governor of Grath. Grathport places high taxes on the goods and travel through the river which has caused tensions for hundreds of years. Many merchants in this town that sell crops from the farmers from the surrounding area.
Miner’s Port:
Mining and port town. A rough town full of strong people. Largest mining town in the area. Ships regularly travel to other ports in the area carrying gold, iron, silver, and copper that is all mined from the small island. Houses the mining guild.
Yannel:
Mining town that mines the north side of the small southern island. Usually trades stone and iron to the West side of the main island. Merchants and miners inhabit this town, largest brothel in the area resides here.
Wyrmville:
Smithing town. Largest weapons manufacturing hub in the area. Mercenaries and smiths inhabit this large village. Site of the Battle of Grath, where the mainland King’s army was defeated and the island had gained independence from the mainland. Most guards and soldiers are trained. Houses fighters’ guild.
Fee’s Village:
Located at the foot of the island’s mountain range, largest lumber town in the area. Uses the river to ship lumber up the river and to the rest of the island.
Snarth:
Poor town. Was once a bustling river town but declined after last few decades of bad leadership. Many bandit attacks have also lead to the decline of the town.
Dravenport:
Richest town on the island. Beautiful architecture and high towers made of stone, ancient city from before the conquering of Grath. Houses the island’s Mages’ Guild. Full of mystery and corruption. Heavily guarded and regulated. The elites of the island follow strict laws including a curfew. The Archmage of the Guild also acts as Mayor.
Cranjis:
Most diverse city on the island. Large population of farmers, fishermen, merchants, lumberjacks, miners, sailors, trappers, hunters. Large markets and easy transit to the rest of the island via the lake and the small river that runs through the island.
Ense:
Fishing village and island jail. Large prisoner population and biggest site of attacks from Barbarian Island. Being sent to Ense is the worse sentence a criminal could get. Hunger and forced labor means a death sentence to anyone that is sent here. Mining, lumber, fishing, and slavery is the main product from this town.
Aentar:
Largest supplier of horses, cows, and pigs in the area. Hunting dogs and exotic animals also offered here. Small town that is run by one main family.
Veer Island:
Artisan town. Known for its large population of craftsmen. Intricate work shipped from here. The whole island is scattered with small villages full of artisans.
Droov, Drav, and Drak:
The island is known as Barbarian Island. 3 tribes live on the island and fight with each other. Each tribe lives in one of the villages. Attack the main island every once in a while. Savage attacks come from here, the tribes pillage the smaller towns and villages on the main island.
Naivek, Zarvv, Truun, and Valtish:
Religious zealots that left the main island hundreds of years ago. The zealots have moved all over the southeastern island. They do not trade very often with the main island. Mostly self-sustainable. Only a few traders are allowed to trade with the zealots. The main port is Valtish, which serves as a distribution hub for the rest of the island.
Last edited by Tolr'ax on Mon May 04, 2020 4:59 pm; edited 1 time in total